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Turn Stream.WriteSCTP() and Write() a blocking call by default #77
WebRTC's datachannel.Write() does not block as we follow JavaScript WebRTC API. When sending a large amount of data, it is the application's responsibility to check the buffered amount (in SCTP layer for sending).
This is pretty standard in JavaScript land, but this really does not align with a typical semantics of Go. (i.e. net.Conn). Also, implementing a flow control at the user level IS tedious and not too trivial to get it right and error-prone.
What would you expect?
We, I believe, should keep the current behavior with pion/webrtc API (maintaining JavaScript API semantics as a policy), but we could make some exceptions to it in the following cases:
When data channel is detached
When pion/datachannel or pion/sctp was used directly
In these cases, blocking Write() method can be the default behavior, and turn off the blocking when used with pion/webrtc non-detached, etc.
What if we add a default implementation to SCTP itself? E.g. default threshold and if you pass it stream.Write starts blocking.
If you overwrite, you're on your own.
...
Yea so, if you use SCTP or DataChannel directly -> Default blocking implementation (blocking by default seems rather idiomatic).
If you use WebRTC -> We overwrite the OnBufferedAmountLow and it disables the default implementation and otherwise confirms to the WebRTC spec.
@enobufs I'm wondering more and more if this should be the strong default. I'm still trying to understand if there's anything SCTP can do better to avoid the issues people see when too much data is sent over the network and we get stuck in RTX, but I wonder if this is the best avoidance solution in addition to whatever fixes may be inside the sctp impl.
I still have the same feeling, even more strongly also!
When we do blocking write, I prefer ditching the 'buffered amount' flow control mechanism (it's for javascript and it's been the source of confusion for Go programmers!) from supporting both modes. (thoughts?)
Let us plan for pion/sctp v2.
Do we think a blocking write would be a write that has made it to inflight and that there's no longer a pending queue? That could simplify/remove some code.
and yeah let's do it as a v2! We ought to look at https://datatracker.ietf.org/doc/html/rfc9260 and understand what we are missing from the latest spec in addition to 4960. I believe there are some omissions that fit into v1/2 that could improve reliability and perf.
Do we think a blocking write would be a write that has made it to inflight and that there's no longer a pending queue? That could simplify/remove some code.
Activity
SCTP-over-UDP: Improve Writer behavior
edaniels commentedon Feb 22, 2024
@enobufs I'm wondering more and more if this should be the strong default. I'm still trying to understand if there's anything SCTP can do better to avoid the issues people see when too much data is sent over the network and we get stuck in RTX, but I wonder if this is the best avoidance solution in addition to whatever fixes may be inside the sctp impl.
AeroNotix commentedon Feb 22, 2024
Even after 5 years, I massively agree that the default should be to block when there is too much buffered data in-flight.
enobufs commentedon Feb 24, 2024
I still have the same feeling, even more strongly also!
When we do blocking write, I prefer ditching the 'buffered amount' flow control mechanism (it's for javascript and it's been the source of confusion for Go programmers!) from supporting both modes. (thoughts?)
Let us plan for pion/sctp v2.
Sean-Der commentedon Feb 24, 2024
Should we make it part of pion/webrtc@v4 ? We can start a v2 now!
edaniels commentedon Feb 24, 2024
Do we think a blocking write would be a write that has made it to inflight and that there's no longer a pending queue? That could simplify/remove some code.
and yeah let's do it as a v2! We ought to look at https://datatracker.ietf.org/doc/html/rfc9260 and understand what we are missing from the latest spec in addition to 4960. I believe there are some omissions that fit into v1/2 that could improve reliability and perf.
Sean-Der commentedon Feb 24, 2024
@enobufs has also had ideas for RACK.
This is a good chance to redo those parts that you have been debugging!
enobufs commentedon Feb 24, 2024
Exactly.