# Unity Asset Store Scraper - Packages, Sales & Monitor (`crawloop/unity-asset-store-scraper`) Actor

Scrape Unity Asset Store packages: prices, discounts, ratings, publishers, category listings, and sitemap full-catalog discovery. Optional HTML enrichment for versions and upgrades. Monitor price, version, and rating changes. No login.

- **URL**: https://apify.com/crawloop/unity-asset-store-scraper.md
- **Developed by:** [Andrej Kiva](https://apify.com/crawloop) (community)
- **Categories:** Other
- **Features:** Limited permissions
- **Stats:** 1 total users, 1 monthly users, 97.2% runs succeeded, 0 bookmarks
- **User rating**: No ratings yet

## Pricing

from $1.00 / 1,000 asset / listing rows

This Actor is paid per event. You are not charged for the Apify platform usage, but only a fixed price for specific events.

Learn more: https://docs.apify.com/actors/running/actors-in-store.md#pay-per-event

## What's an Apify Actor?

An Actor is a serverless cloud program that runs on the Apify platform. It has two run modes.
In Batch mode, an Actor accepts a well-defined JSON input, performs an action which can take anything from a few seconds to a few hours,
and optionally produces a well-defined JSON output, datasets with results, or files in key-value store.
In Standby mode, an Actor provides a web server which can be used as a website, API, or an MCP server.

Apify vocabulary and the platform model are defined once, in the agent quickstart at https://apify.com/agents.md.

## How to integrate an Actor?

If asked about integration, you help developers integrate Actors into their projects.
You adapt to their stack and deliver integrations that are safe, well-documented, and production-ready.

Do not guess an integration path. Every one of them is in the agent quickstart at https://apify.com/agents.md: the Apify MCP server, Agent Skills with the Apify CLI, the JavaScript and Python clients, the REST API, and the account-free path for an agent with no human to sign in. It also carries the rule on stating cost before the first paid run.

For examples already wired to this Actor's own input schema, see the [API](#api) section below.

Each client library has reference documentation the quickstart does not restate: [JavaScript/TypeScript](https://docs.apify.com/api/client/js/docs.md) (`npm install apify-client`) and [Python](https://docs.apify.com/api/client/python/docs.md) (`pip install apify-client`).

# README

## Unity Asset Store Scraper — Packages, Sales & Monitor

> **Disclaimer:** Unofficial tool — not affiliated with, sponsored by, or endorsed by Unity Technologies or its affiliates. Data is read from publicly accessible pages only. No login. You are responsible for complying with applicable law (including GDPR where personal data appears) and the site’s terms. No warranty on accuracy or availability. Provided for informational and research use.

> **Contact-data controls:** Publisher support-email fields are omitted from the dataset by default. Enable `includeEmails` only for addresses already published on public asset pages and only when you have a lawful basis. Any email-field examples below assume that explicit opt-in; otherwise those fields are absent.

> **Crawloop App & Asset Discovery** — store listings and package metadata.

| Unity Asset Store | Google Play | Apple App Store | App Stores Combined |
| :--- | :--- | :--- | :--- |
| **Unity Asset Store Scraper** ◄── you are here | [Google Play Scraper](https://apify.com/crawloop/google-play-scraper) | [Apple App Store Scraper](https://apify.com/crawloop/apple-app-store-scraper) | [App Stores Scraper](https://apify.com/crawloop/app-stores-scraper) |

Also see: [Creative Market Scraper](https://apify.com/crawloop/creative-market-scraper) · [Gumroad Scraper](https://apify.com/crawloop/gumroad-scraper)

**Unity Asset Store Scraper** ◄── you are here

**Unity Asset Store scraper** for Apify — extract **package metadata, prices, discounts, ratings, publishers, media, and category listings**. Fast **batch API** hydrate (up to ~100 IDs per request), **category discovery**, **sitemap full-catalog** harvest, optional **HTML enrichment** (version, download size, upgrades, tags), and **monitor mode** for price / version / rating deltas. **No Unity ID login.**

Use it for competitor research, sale tracking, publisher / category dumps, and scheduled marketplace monitors.

### When to use this Actor

- Competitor cards: price, sale %, rating, publisher, media
- Flash-sale / price-drop monitoring for selected package IDs or categories
- Category crawls (`tools/animation`, `3d/characters`, `vfx/shaders`, …)
- Full-catalog ID discovery via sitemap + batch hydrate
- Release and rating delta tracking on a schedule

### Modes

| Mode | What it does |
| :--- | :--- |
| `search` | Category listing discovery → batch hydrate (optional name / on-sale filters) |
| `asset_details` | Hydrate by package ID or package URL (+ optional HTML enrich) |
| `batch_scan` | Scan inclusive ID ranges via `get-multiple-assets` |
| `full_catalog` | Sitemap package URLs → batch hydrate |
| `monitor` | Fingerprint deltas vs named Key-Value Store |

### Key features

- **HTTP-only** — `curl_cffi` Chrome TLS fingerprint; no headless browser
- **Batch API** — high-throughput hydrate for known IDs
- **Category SSR** — listing pages expose `searchPackageFromSolr` (~24/page)
- **HTML enrich** — React `ENTITY` + Schema.org LD+JSON for version / size / upgrades
- **Monitor events** — `PRICE_DROP`, `PRICE_INCREASE`, `NEW_SALE`, `VERSION_UPDATE`, `RATING_CHANGE`, `NEW_ASSET`
- **Typed dataset rows** — `itemType`: `asset`, `listing_hit`, `monitor_event`

### Input parameters

| Parameter | Description |
|-----------|-------------|
| `mode` | See modes table above |
| `assetIds` / `startUrls` | Package IDs or package page URLs |
| `categorySlug` | Category path for `search` / monitor discovery (e.g. `tools/animation`) |
| `searchQuery` | Optional client-side name filter on category listings |
| `onSaleOnly` | Keep listing cards marked on sale before hydrate |
| `orderBy` / `maxPages` | Listing sort and page cap |
| `startId` / `endId` / `batchSize` | Inclusive ID scan + batch chunk size |
| `enrichFromHtml` | Version, download size, upgrades, tags from product HTML |
| `concurrency` / `maxRequestsPerSecond` | Parallelism and rate limit |
| `maxItems` | Dataset row cap (`0` = unlimited) |
| `monitorStoreName` / `monitorBaselineOnly` / `resetMonitorState` | Monitor KV |
| `trackPriceChanges` / `trackVersionUpdates` / `trackRatingChanges` / `trackNewAssets` | Monitor event filters |
| `proxyConfiguration` | Optional; direct egress usually works |

#### Example — asset details + HTML enrich

```json
{
  "mode": "asset_details",
  "assetIds": ["293522", "122218"],
  "enrichFromHtml": true,
  "maxItems": 10
}
```

#### Example — category crawl

```json
{
  "mode": "search",
  "categorySlug": "tools/animation",
  "maxPages": 5,
  "maxItems": 120,
  "onSaleOnly": false,
  "concurrency": 8
}
```

#### Example — on-sale slice

```json
{
  "mode": "search",
  "categorySlug": "tools/animation",
  "onSaleOnly": true,
  "maxPages": 3,
  "maxItems": 48
}
```

#### Example — monitor

```json
{
  "mode": "monitor",
  "assetIds": ["293522", "122218", "357050"],
  "enrichFromHtml": true,
  "monitorStoreName": "unity-asset-store-monitor",
  "monitorBaselineOnly": false,
  "trackPriceChanges": true,
  "trackVersionUpdates": true,
  "trackRatingChanges": true,
  "trackNewAssets": true
}
```

#### Example — sitemap sample

```json
{
  "mode": "full_catalog",
  "maxItems": 100,
  "batchSize": 50,
  "concurrency": 8
}
```

### Output

Each dataset row is a normalized **asset** (id, name, url, category, publisher, price, currency, sale flags, rating, media, optional enrich fields) or a **monitor_event** with `changeType` and `details`.

Example asset fields: `id`, `name`, `url`, `publisherName`, `price`, `originalPrice`, `currency`, `onSale`, `discountPercent`, `ratingAverage`, `ratingCount`, `currentVersion`, `downloadSize`, `thumbnail`, `scrapedAt`.

### Workflow tips

1. Discover IDs with `search` (`categorySlug`) or `full_catalog`, then re-run `asset_details` / `monitor` on a stable ID list.
2. Prefer batch prices after hydrate — listing SSR prices can be geo-local.
3. First `monitor` run: set `monitorBaselineOnly: true` (or accept an empty event set while state seeds).
4. Legacy / unpublished packages may return empty `price` from the batch API; enable `enrichFromHtml` for LD+JSON fallback when needed.
5. Keyword discovery via Coveo is unreliable for anonymous traffic — use category listing instead.

### Integration examples

#### Node.js

```javascript
import { ApifyClient } from 'apify-client';

const client = new ApifyClient({ token: process.env.APIFY_TOKEN });
const run = await client.actor('crawloop/unity-asset-store-scraper').call({ mode: "asset_details", assetIds: ["293522", "116514"], enrichFromHtml: true });
const { items } = await client.dataset(run.defaultDatasetId).listItems();
console.log(items.slice(0, 5));
```

#### Python

```python
from apify_client import ApifyClient

client = ApifyClient(token)
run = client.actor("crawloop/unity-asset-store-scraper").call(
    run_input={"mode": "asset_details", "assetIds": ["293522", "116514"], "enrichFromHtml": True}
)
for item in client.dataset(run["defaultDatasetId"]).iterate_items():
    print(item.get("name"), item.get("price"), item.get("publisherName"))
```

#### cURL

```bash
curl "https://api.apify.com/v2/acts/crawloop~unity-asset-store-scraper/runs?token=$APIFY_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"mode":"asset_details","assetIds":["293522","116514"],"enrichFromHtml":true}'
```

### MCP and AI assistants

Use this Actor from AI tools via [Apify MCP](https://docs.apify.com/platform/integrations/mcp). Connect your Apify account, then call `crawloop/unity-asset-store-scraper`.

Example prompts:

- "Run Unity Asset Store Scraper for assetIds 293522 and 116514 and return name, price, ratingAverage"
- "Monitor Unity Asset Store sales and list onSale packages"
- "Chain Unity Asset Store then Google Play Scraper when researching game publishers"

### Suite next step

For mobile store ASO, use [Google Play Scraper](https://apify.com/crawloop/google-play-scraper) or [App Stores Scraper](https://apify.com/crawloop/app-stores-scraper). For design assets and fonts, run [Creative Market Scraper](https://apify.com/crawloop/creative-market-scraper); for creator digital products, [Gumroad Scraper](https://apify.com/crawloop/gumroad-scraper).

### Related Actors

- **Unity Asset Store Scraper** ◄── you are here
- [Creative Market Scraper](https://apify.com/crawloop/creative-market-scraper) — fonts, templates, shops, licenses
- [Gumroad Scraper](https://apify.com/crawloop/gumroad-scraper) — Discover, storefronts, products
- [Google Play Scraper](https://apify.com/crawloop/google-play-scraper) — Android listings
- [Apple App Store Scraper](https://apify.com/crawloop/apple-app-store-scraper) — iOS listings
- [App Stores Scraper](https://apify.com/crawloop/app-stores-scraper) — Play + App Store combined

# Actor input Schema

## `includeEmails` (type: `boolean`):

Off by default. Enable only when you have a lawful basis to process support emails already visible on public asset pages.

## `mode` (type: `string`):

What to scrape from the Unity Asset Store.

## `startUrls` (type: `array`):

Package or category page URLs (asset IDs / category slugs are parsed automatically).

## `assetIds` (type: `array`):

Numeric package IDs (e.g. 293522). Used by asset_details and monitor.

## `categorySlug` (type: `string`):

Category path for search mode (e.g. tools/animation, 3d/characters). Listing URL: /packages/{slug}.

## `searchQuery` (type: `string`):

Optional keyword filter applied client-side to category listing names when Coveo is unavailable. Prefer categorySlug for reliable discovery.

## `orderBy` (type: `integer`):

Unity listing orderBy query param (1 = relevance/popular default on category pages).

## `onSaleOnly` (type: `boolean`):

When browsing categories, only keep assets marked onSale in the listing payload.

## `startId` (type: `integer`):

Inclusive start for batch_scan.

## `endId` (type: `integer`):

Inclusive end for batch_scan.

## `batchSize` (type: `integer`):

IDs per get-multiple-assets request (max ~100).

## `enrichFromHtml` (type: `boolean`):

Fetch package page React ENTITY for version, download size, SRP, upgrades, tags, LD+JSON fallback. Slower.

## `concurrency` (type: `integer`):

Parallel HTTP workers (1–32).

## `maxItems` (type: `integer`):

Dataset row cap (0 = unlimited).

## `maxPages` (type: `integer`):

Cap category listing pages (~24 assets/page). 0 = until maxItems / exhausted.

## `maxRequestsPerSecond` (type: `number`):

Client-side rate limit across workers.

## `monitorStoreName` (type: `string`):

Named Key-Value store for monitor fingerprints.

## `monitorBaselineOnly` (type: `boolean`):

First monitor run: save fingerprints without emitting change events.

## `resetMonitorState` (type: `boolean`):

Clear stored fingerprints before this run.

## `trackPriceChanges` (type: `boolean`):

Emit PRICE_DROP / PRICE_INCREASE / NEW_SALE events.

## `trackVersionUpdates` (type: `boolean`):

Emit VERSION_UPDATE when version / latestReleaseDate changes.

## `trackRatingChanges` (type: `boolean`):

Emit RATING_CHANGE when average or count moves past thresholds.

## `trackNewAssets` (type: `boolean`):

Emit NEW_ASSET for IDs not seen in previous monitor state.

## `proxyConfiguration` (type: `object`):

Optional Apify Proxy. Direct egress usually works for Asset Store APIs.

## Actor input object example

```json
{
  "includeEmails": false,
  "mode": "asset_details",
  "startUrls": [
    {
      "url": "https://assetstore.unity.com/packages/tools/animation/animancer-pro-v8-293522"
    }
  ],
  "assetIds": [
    "293522",
    "116514"
  ],
  "categorySlug": "tools/animation",
  "searchQuery": "",
  "orderBy": 1,
  "onSaleOnly": false,
  "startId": 1,
  "endId": 1000,
  "batchSize": 50,
  "enrichFromHtml": false,
  "concurrency": 8,
  "maxItems": 1000,
  "maxPages": 5,
  "maxRequestsPerSecond": 8,
  "monitorStoreName": "unity-asset-store-monitor",
  "monitorBaselineOnly": false,
  "resetMonitorState": false,
  "trackPriceChanges": true,
  "trackVersionUpdates": true,
  "trackRatingChanges": true,
  "trackNewAssets": true,
  "proxyConfiguration": {
    "useApifyProxy": false
  }
}
```

# Actor output Schema

## `results` (type: `string`):

Default dataset items (assets, listing hits, monitor deltas).

# API

You can run this Actor programmatically using our API. Below are code examples in JavaScript, Python, and CLI, as well as the OpenAPI specification and MCP server setup.

## JavaScript example

```javascript
import { ApifyClient } from 'apify-client';

// Initialize the ApifyClient with your Apify API token
// Replace the '<YOUR_API_TOKEN>' with your token
const client = new ApifyClient({
    token: '<YOUR_API_TOKEN>',
});

// Prepare Actor input
const input = {
    "startUrls": [
        {
            "url": "https://assetstore.unity.com/packages/tools/animation/animancer-pro-v8-293522"
        }
    ],
    "assetIds": [
        "293522",
        "116514"
    ],
    "categorySlug": "tools/animation"
};

// Run the Actor and wait for it to finish
const run = await client.actor("crawloop/unity-asset-store-scraper").call(input);

// Fetch and print Actor results from the run's dataset (if any)
console.log('Results from dataset');
console.log(`💾 Check your data here: https://console.apify.com/storage/datasets/${run.defaultDatasetId}`);
const { items } = await client.dataset(run.defaultDatasetId).listItems();
items.forEach((item) => {
    console.dir(item);
});

// 📚 Want to learn more 📖? Go to → https://docs.apify.com/api/client/js/docs

```

## Python example

```python
from apify_client import ApifyClient

# Initialize the ApifyClient with your Apify API token
# Replace '<YOUR_API_TOKEN>' with your token.
client = ApifyClient("<YOUR_API_TOKEN>")

# Prepare the Actor input
run_input = {
    "startUrls": [{ "url": "https://assetstore.unity.com/packages/tools/animation/animancer-pro-v8-293522" }],
    "assetIds": [
        "293522",
        "116514",
    ],
    "categorySlug": "tools/animation",
}

# Run the Actor and wait for it to finish
run = client.actor("crawloop/unity-asset-store-scraper").call(run_input=run_input)

# Fetch and print Actor results from the run's dataset (if there are any)
print(f"💾 Check your data here: https://console.apify.com/storage/datasets/{run.default_dataset_id}")
for item in client.dataset(run.default_dataset_id).iterate_items():
    print(item)

# 📚 Want to learn more 📖? Go to → https://docs.apify.com/api/client/python/docs/quick-start

```

## CLI example

```bash
echo '{
  "startUrls": [
    {
      "url": "https://assetstore.unity.com/packages/tools/animation/animancer-pro-v8-293522"
    }
  ],
  "assetIds": [
    "293522",
    "116514"
  ],
  "categorySlug": "tools/animation"
}' |
apify call crawloop/unity-asset-store-scraper --silent --output-dataset

```

## MCP server setup

```json
{
    "mcpServers": {
        "apify": {
            "type": "http",
            "url": "https://mcp.apify.com/?tools=fetch-actor-details,crawloop/unity-asset-store-scraper"
        }
    }
}
```

The hosted server signs you in with OAuth on first connect, so no API token belongs in this config. Clients without OAuth support can send an `Authorization: Bearer <APIFY_API_TOKEN>` header instead, using a token from API & Integrations in Apify Console (https://console.apify.com/settings/integrations).

## OpenAPI specification

Download the OpenAPI definition: https://api.apify.com/v2/actors/d0FYBJBL0YNLdYwT5/builds/kTdluEpTLjZjUWD7Q/openapi.json
